- INTERIOR LOFT -
Started this a while back when I was first getting familiar with 3DS Max. Recently I’ve re-lit and populated the space - just made overall improvements.
3DS Max, Vray
- NIKON CAMERA -
I don’t have much product visualization represented in my portfolio as I’ve been mostly doing interior work as of late so I thought it would be good for me to set up some shots. I used this Evermotion camera model and quickly realized I had to rework all of the materials on top of adding a lot of details to the model itself. Overall feeling pretty satisfied.
3DS Max, Vray, Photoshop
- APPLE AIRPOD MAX HEADPHONES -
Worked with a much better model this time around with much better materials. Did not need to alter much but the colors which was great. Really loving the red on red in these.
3DS Max, Vray
- deserted farmhouse -
3DS Max, Vray
- Ferrari 458 italia WIP -
ADDED 10/21/24
I really enjoyed working on my recent product renderings and I’ve always wanted to do some of cars and some different staging for cars. I quickly whipped this up using an Evermotion model and I set up the camera, lighting, updated materials and staging. Still pretty early on in this process and this is likely going to change a whole lot in every way - I may again change the car model I’m using (previously this was a Lamborghini but I didn’t care for how angular it was and how that was affecting the reflections I wanted). I want to experiment with different simple staging as well.
3DS Max, Vray
- TRAIN INTERIOR -
This is an updated version of an old project I did over 10 years ago. I was able to dig up the max file spent roughly a week or so updating it and basically reworking it completely. Not perfect, but a fun project to revisit.
3DS Max, Vray
- ABANDONED PRISON -
I made this using a friend’s photography from an old prison in Ohio. Fun, quick little project.
3DS Max, Vray
- OLD WArehouse -
One of my first scenes started using the Unreal Engine to test out some features and tools. Not much to it. Really quite simple to create entirely in Unreal.
Unreal 5